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Kinect for Windows brings the magic of Kinect technology to your PC. Over the last year and a half, the Kinect for Windows team has been hard at work understanding how developers on the PC platform want to use Kinect technology. My first experience with Kinect for Windows was creating a software prototype using the Kinect for Windows SDK 1.5, and I was amazed at how easy it was to tap into the power of Kinect on the PC platform. Today the Kinect for Windows team has released the fifth version of the Kinect for Windows SDK (version 1.8) which provides some great new capabilities.
Here’s a quick summary of the updates:
Since I have a Kinect for Windows sensor, I thought it would be fun to run some of the new sample apps that highlight these new features. In the Kinect Fusion Color Basics sample app screenshot below you can see a 3D model being formed that includes surface color data.
3D Model with color created with “Kinect Fusion Color Basics” SDK sample app
I can imagine how this updated version of Kinect Fusion would be great for the creation of 3D color avatars and a bunch of other cool scenarios. I’m looking forward to experimenting more with the new capabilities in the Kinect for Windows 1.8 SDK! If you want to know more about this new release check out the following resources:
If you have a Kinect for Windows sensor, I urge you to download the SDK and try out the cool new samples and experiences. Developers, I hope you’ll start writing some awesome apps that tap into these new capabilities!
Find me on twitter here: @GavinGear