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Modern Combat 4: Zero Hour ($6.99), a first-person shooter from Xbox and Gameloft that pushes the boundaries of mobile gaming, has just been published for Windows Phone 8. Buy it here. (If you don’t see it yet, give it a little time.)
The game puts you in the boots of an elite soldier helping his unit to avert global devastation in the wake of a nuclear disaster. Gameloft pulled out all the stops on this one. Hollywood provided the sound effects and voice acting. The Havok gaming engine conjures the kind of 3-D animations and effects you’re more likely to find on console games. Add to that multiplayer mode, leaderboards, 20,000 weapon arrangements, and battlefields ranging from Antarctica to Barcelona—and you’ve got all the makings of a seriously hot game. If you don’t believe me, check out the trailer.
As you might expect from a silicon-pushing game like this, it’s a huge download—about one gigabyte—and runs only on high-memory Windows Phone 8 models. You’ve been warned. Give it a try and tell me what you think.
Please don't restrict 512 MB RAM WP8 devices to run such great games.
Whew, what a relief. The game is actually awesome!!!
I agree with Chris.. WP support is still unrivalled by Android. Also, two years in Android didn't have this level of gaming. Like its been said before,, MS takes more time to get things rolling and released because quality takes time. In the end WP will always be a better quality platform because of this. So far, in 2013, WP has come a long way, and is now very competitive compared to Android, and iOS. There's still much more to come!
Windows Phone 8 is a new platform for devs to work with. Yes, Havok is an engine already supported on other MS platforms, but this is a first with WP8. It takes time for devs to work out bugs and make their code and engines more efficient.
@Hawk not sure how support comes into this announcement of Modern Combat 4, but it's certainly better than Android for sure. No OEM or carrier promises to update the OS for Android devices. Yeah, you can go to XDA-developers for custom ROMs, but as an end user/consumer, I shouldn't have to.
Michael Stroh Finally have a great looking and performing game from Gameloft. Just wish they could improve Spiderman and Batman games. Keep these coming!!
It's great to see that one of my games I really enjoy from the other platforms lands on WP8. Too bad 512 MB RAM isn't supported. ...will get it on iPod Touch 4 with 256 MB ram instead.
Oh and another game that will only be supported for another 12 months. WTF MS?! Windows Phone 8 was released 10/29/12 which as of today, that means our NEW phones plus apps will only be supported for 12 more months! You gotta be kidding, right MS???? Starting to look more like Android everyday!
Another game with no support for 512MB RAM devices! Games which run on low end Android teams require high specs on Windows Phone. Is it game developer's fault or the OS is restricting them to achieve the ultimate??
Microsoft, please realize that fragmentation in OS versioning (7.x, 8) and now based on RAM is not giving users good impression. Please consider handling this problem. Empower the developers with some assets optimization tools so the games can ATLEAST run on all devices of SAME version of OS (let alone the 7.x branch) !!