Halo: Spartan Assault arrives in the Windows Phone Store

Halo: Spartan Assault arrives in the Windows Phone Store

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The first Halo game in franchise history designed exclusively for imageWindows Phone 8 and Windows 8 is here.

Halo: Spartan Assault, which runs only on higher-memory Windows Phones, costs $6.99 and is available worldwide except in the U.S., where Verizon Wireless customers get first dibs until August 16. Buy it here (Note: The game was just published, so it might take a few hours to show up where you live.)

If you’ve been skimming some of the early first-look reviews, you’ve probably been getting as amped up as I have for this groundbreaking title, which was specifically tuned for phones and tablets. “The production values are incredible,” wrote PC Gamer. GameRant said the title is “a natural and fitting extension of the franchise and has an opportunity to appeal to a new demographic.” Geek summed up its brief hands-on with the game as “nothing short of impressive.”

As I wrote last month, the game features 25 never-before-played missions set in the years between Halo 3 and Halo 4, offering new insights into the first missions of the Spartan Ops program, the history of the Human-Covenant wars, and the rise of Commander Sarah Palmer. If none of that means anything to you, don’t worry: The game was designed to appeal to both hardcore residents of Halo nation and newbies alike. Played from a top-down—as opposed to first-person—perspective, it features rich storytelling, stunning graphics, and tons of action. (And thus why you’ll need 1GB RAM to play it. A lower-memory version is scheduled for release in August.)

Finally, what really makes Halo: Spartan Assault special is that it’s one of the small but growing number of titles like Skulls of the Shogun designed so you can pause it on your phone and pick up gameplay on a Windows 8 tablet or PC. (Buy the Windows 8 version.) This trailer provides a nice taste and the Halo Waypoint blog has more on the new release.

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  • My Lumia 925 & I can't wait :)

  • @timgriff84 4GB!!  No chance, I might as well reset my phone and I'm not that needy for it.  Might buy it for my PC though since I don't own an XBOX.  If only they would fix that "Other" storage, allow me to manually delete cached data and free up some real space but that would too easy, too sensible, too straightforward.  No, instead, delete all your useful content, uninstall your apps or better still, reset your phone to enjoy Halo!

  • @ctrlaltdel After getting rid of every photo, song and most of my apps I got my free space up to 4.2gb and it finally let me install it. Seriously bizzar that it needed that much space though. I could install a 300mb app with less than a gig, so I don't get why a 700mb app needs 4 gig.

  • talha
    0 Posts

    Yes finally the wait is over.

    this is sure to boost WP against IOS and ANDROID .

  • @abm, yes.  The two stores are not the same so you'd need to pay up twice.

  • @timgriff84, I feel your pain.  I tried to purchase it and the store told me I have no storage left.  I have 1.90GB free.  Does someone know how much space is required?  Obviously more than 3GB.  Either way, there's no way I'm going to be able to free up that amount of space just for 1 game.  At least it didn't take my money!  If ony I could get rid of that "other" storage, it's currently occupying 4.36GB!!!!  Oh well, nice try MS, nice try.

  • abm
    268 Posts

    If I buy a copy of Windows Phone version, would I have to buy for Windows 8 version separately?

  • How much storage space do you actually need to install the thing? The app says its 691mb and my phone has 3.2gb free but every time I try to download it says there isn't enough space!

  • arrow22
    50 Posts

    No trial? Why not? Would never have bought any of the dozens of apps I own without trials (including Skulls of the Shogun).

    And while it's great that you can sync gameplay between phone and PC, the lack of a common app store is incredibly disappointing, especially when you consider that the iPad has had this ability for quite some time.

    This announcement just seems like further demonstration of how far behind Microsoft still is. There is so much room for improvement on both Windows 8 and Windows Phone 8 platforms, and I see nothing on the horizon to make me optimistic that the situation will improve. Where are the advanced WP updates we were promised last year? The platform is still far behind the competition in terms of key features, top apps and marketshare, and I see no news of upcoming updates.

    I've been with Windows Phone since day one, but this Lumia 920 will probably be my last.

  • URL is fixed, and now found in the Windows 8 store.  Now to buy and install on my Surface Pro running Win8.1 Preview!

  • Thanks, I figured as much.  Can't wait to play it though!

  • @Chris. Investigating. I think the link is correct and it might be due to the app still rolling out across store servers. Looking into it.

  • "It saves state across devices"... one word: MILESTONE.

  • Are you sure the Windows 8 link is correct?  The region in the URL is us-TT, which appears to cost TT$45.00.

    I too would love to have seen this much needed franchise be available for ALL Windows Phone users.  But this is the ecosystem you have fostered, where OEMs and Carriers can get exclusive or timed exclusive apps/features before everyone else.  It's a shame really.

  • dalydose
    11 Posts

    I was super excited to get this and so was EVERY SINGLE Windows Phone user out there.  There would be legions of Halo players in the streets making iDroid user jealous of our great fortune.  It would be a monumental event where all Windows Phones would engage in battle on the phone and FOR their phone's ecosystem.

    Alas, it wasn't meant to be.  Only one carrier was chosen and thus deflated the balloon for a majority of Windows Phone fans who had been waiting for this.  30 Days from now, sure they'll get it, but it won't create the same amount of buzz as if EVERYONE had it at the same time.  This Xbox branding had the potential to get lots of conversations going with gamers and really just people who've heard about Halo and Xbox.  

    I get the OEM exclusives because it is those companies trying to give their customers a perk.  Halo is a Microsoft product, thus should have favored user status with any Windows Phone customer.  Verizon didn't pay for or create this game, as far as I know.

    I don't see how this benefits Microsoft, Halo, Xbox, Windows Phone or frankly even Verizon.  I don't think people are basing their carrier decision over a timed-exclusive game.  They might consider the platform if the get their hands on a Windows Phone from an excited owner.  The numbers of those owner and the level of excitement has been dwindled and I'm not sure why.