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Apr
30
20
12
34
comments
Four ways we’re improving Marketplace
by
Todd Brix
in
Windows Phone Developer Blog
34
Today I’ll outline the latest steps we’re taking in our ongoing effort to keep the quality bar high in our rapidly growing Marketplace. I know most of you share our goal of a great shopping experience and already go out of your way to follow our policies...
Apr
24
20
12
12
comments
Two Marketplace changes; An update on 9 new markets
by
Todd Brix
in
Windows Phone Developer Blog
12
I wanted to make sure you saw the Windows Phone consumer blog today, because my colleague Mazhar highlights two changes to the Marketplace shopping experience that developers should be aware of. First, we’re removing the option to browse and buy Windows...
Apr
24
20
12
4
comments
Respond to User Input
by
Mike Battista
in
Windows Phone Developer Blog
4
[ This is the last in a five-part series on ways to help make your apps run better on lower-cost phones.--Ed.] A responsive UI is a basic expectation that users have of apps. Failing to respond to user input can frustrate users and can ultimately drive...
Apr
19
20
12
2
comments
Memory Profiling - Launching, Graphs and Markers
by
Pratap Lakshman
in
Windows Phone Developer Blog
2
It is said that “A point of view is worth 80 IQ points”; the meaning perhaps being that if we can look at things in different ways then we might understand them better. The Memory Profiler that ships with the Windows Phone SDK 7.1 provides, in its own...
Apr
17
20
12
6
comments
Handle Feature Reductions
by
Mike Battista
in
Windows Phone Developer Blog
6
[ This is the fourth in a five-part series on ways to help make your apps run better on lower-cost phones.--Ed.] With the Windows Phone 7.5 Refresh , we refactored the OS in several areas to reduce memory usage and free up more RAM for apps. Part...
Apr
12
20
12
18
comments
Adjusting to rapid Marketplace growth—and preparing for the future
by
Todd Brix
in
Windows Phone Developer Blog
18
Over the last several weeks some of you have reported slowdowns or delays in the app approval and publishing process. You’ve also said App Hub feels slower. We’ve been investigating, and today I want to explain why this is happening and more importantly...
Apr
10
20
12
7
comments
Reduce Memory Usage
by
Mike Battista
in
Windows Phone Developer Blog
7
[ This is the third in a five-part series on ways to help make your apps run better on lower-cost phones.--Ed.] When thinking about targeting 256MB devices, your first order of business should be to check whether your apps exceed 90MB today. If...
Apr
06
20
12
39
comments
Windows 8 and the Windows Phone SDK, pt. 2
by
Larry Lieberman
in
Windows Phone Developer Blog
39
Last month, I posted to let developers know that we were aware of some of the challenges that were present in running the Windows Phone SDK on the Consumer Preview of Windows 8. In that post I mentioned that we were working on addressing those problems...
Apr
03
20
12
10
comments
Optimize Startup Time
by
Mike Battista
in
Windows Phone Developer Blog
10
[ This is the second in a five-part series on ways to help make your apps run better on lower-cost phones.--Ed.] Fast startup is an essential component of any mobile application. It is the first impression a user has of your app and is the first chance...
Apr
02
20
12
3
comments
Globalizing and Localizing a Windows Phone App
by
Kim Cameron
in
Windows Phone Developer Blog
3
With Marketplace recently launching in 13 new markets , it's more important than ever to have a globalized, localized app that can reach as many of your customers as possible – but doing so can seem daunting. This blog post seeks to demystify the process...