Inside Windows Phone – Motion design using the Windows Phone Toolkit

Inside Windows Phone – Motion design using the Windows Phone Toolkit

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One of the most beautiful design aspects of the Windows Phone OS is the use of motion design. Windows Phone is alive with motion, which acts as a huge differentiator in quality apps. Unfortunately, motion design can be very painstaking work and difficult to implement. Fortunately, the Windows Phone Toolkit has everything you need to implement powerful animations that bring your Windows Phone apps to life. In this video, Shawn Oster walks us through the steps of adding the Windows Phone Toolkit, and using the transitions and tilt animations to make your app feel like a natural part of the ecosystem. For more information, see the Channel 9 post IWP 58 | Put the Standard Animations in your App.

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  • and when you have got aall those devices into peoples homes

    release a mouse and a keyboard for the xbox one,,

    so people can use the devices as a computer

    it will solve a lot of problems in people homes ,, no more whires and , cables and all othere stuff that comes with a desktop computer ,, a clean devices wicth is both a gamebox and a computer

    get it into people homes is importen vision, you know this

    i have one ? for the xbox one team

    if it was me who has design this i wood have done this anothere way

    you see cable companys are all over the world and thay broad cast a picture to the TV

    you all you had to do was make a box that transmit the gamepad,mouse imput,keyboard

    and transmit back the picture ,, togethere with the cable companys to the homes for gaming

    think about this , it wood meen that xbox live will survibe into the future

    and the same time you can open up your platform to all developers

    as if now YOU CAN NOT OPENUP YOUR PLATFORM

    CHECKMATE,, EA has done that for you, trap you.

  • remember all developers are allso consumers an in reverse order to

    this will get the windows devices into people homes

    turn all the people into creatores,

    give them a deal that will blast then all away

    a windows farmely pack

    xbox one,windows phone or up to 4 devices, a surface tablets

    at a price at 800 dollars and + 100 dollars for and extra phone up to 4

    and then if you what to be a developer or creator add the 19 dollars at the end

    boom bang you can develop for all devices and publish at your store

    once your devices are in people homes thay will stay there

    do not copy apple , do your own stuff

    and if you what to solve the problem of the future , look into the past mistakes

    and not repeat them

  • great stuff  Larry Lieberman and shawn

    give opengl to developers or release directx for android this will secure you into future

    you are the only platform that does not support an ISO Standard

    all students will not buy your products, course thay have no dollars, so thay will buy a cheap device and than

    start develop for opengl

    or make a bundle

    surface rt, a windows phone(a type cheap nokia device style) and visual studio 2013(licens or subscription 1 year)

    and 1 year membership for windows store and windows phone store

    and a price  around 399

    or you will not be part of the future

    if you have allready taken a hit by 900 million for the surface it dosent matter any more

    and if people wood add 399 dollars more ,, give people a xbox one + dev kit to .

    you need to get red of all the old folks at your markinting and hire some new young people

    i clear see the bet you have made with EA and that is your problem ,, people today does like publishers

    what is a publisher some idiots taking a cut of your game

    microsoft you started this trend with XNA on windows 7,xbox 360 , and windows phone 7

    you had a small indie platform, why did you abandon this, and the indie developers

    you had build once and play anyware

    and you say ,, it is not native ,, well you all runs VM on the back ens any way

    and make a compiler that compile c# into native x86 asm, arm asm ,,i know it will requere remove some stuff from c#

    but is is better this way

    c# is the future of c++ and i can see that the c++17 and 14 are moves to for c++ to look like and the  code style more like c#

  • Stephen Elop talking about Android : http://tny.cz/9d92063d