Posts by David Catuhe

Example of glow layer.
PC

Announcing Babylon.js v3.2

By David Catuhe

 is an open source framework designed from ground up to help create easy and powerful 3D experiences in your browser or your web Today I’m excited to announce the availability of Babylon As usual, our wonderful community helped build a… Read more

PC, Windows Mixed Reality

Announcing Babylon.js v3.1

By David Catuhe

is an open source framework that allows you to easily create stunning 3D experiences in your browser or your web Built with simplicity and performance in mind, it is the engine that fuels the Remix3D site, Xbox Design Lab or… Read more

PC

Announcing Babylon.js 3.0

By David Catuhe

is an open source framework that allows you to create stunning 3D experiences in your Built with simplicity and performance in mind, it is the engine that fuels the Remix3D site or the Xbox Design Today, I’m thrilled to announce… Read more

PC

Announcing UWP Community Toolkit 1.4

By David Catuhe

The UWP Community Toolkit is on its fourth release The previous version was packed with new controls, so we decided to focus on stabilizations and improvements on existing controls and services in version Among the improvements: better accessibility for all… Read more

PC

Announcing UWP Community Toolkit 1.3

By David Catuhe and Giorgio Sardo

The UWP Community Toolkit continues to grow at a rapid speed thanks to the ideas and contributions from the Over the last period, over 82 percent of the contributions came from the developer community (59 contributors). Thank you! Today, we… Read more

PC

Announcing UWP Community Toolkit 1.2

By David Catuhe

Following our commitment to ship new versions at a fast pace, I’m thrilled to announce the availability of UWP Community Toolkit If you want to get a first glance, you can install the UWP Community Toolkit Sample App directly from… Read more