It is the week after SDCC 2014 and for those roughly 125,000+ individuals that walked through a sea of fans to grab exclusives, took in panels, and got a glimpse of some of the personalities from of our favorite shows and movies the verdict is: it was exhaustingly awesome. And even though we didn’t get to sit next to Matt Smith (the eleventh doctor) during lunch like some people we know, we did manage to see Pedro Pascal, aka The Red Viper, at the Xbox Lounge and Colin Ferguson, Eureka’s Sheriff Carter, at the Geek & Sundry Lounge.
So the show was incredible, but what was Surface doing at SDCC? We are glad you asked. We worked with the folks at Lab Zero Games, the minds behind the thumb-blisteringly addictive 2D indie fighting game Skullgirls, and Geek & Sundry to provide con-goers with the opportunity to play Skullgirls on the Surface Pro 3 and to observe Alex Ahad, Skullgirls’ Creative Director, Richard Suh, Lead Clean-up Artist, and Mariel Cartwright, Lead Animator, as they worked their magic creating the characters of Skullgirls right in front of us. Comicon for us what all about the game and the art of the game.
Thanks to everyone who came out to the Geek & Sundry Lounge at San Diego Comic-Con to experience Skullgirls on the Surface Pro 3!
For more about PC gaming on the Surface Pro 3, click here.
To unleash your creativity on the go with Surface Pro 3, click here.