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September 2, 2014
Mobile

Marmalade adds support for new Windows Phone 8.1 features



Marmalade is a powerful cross-platform, native game development environment. With Marmalade, developers can build in C++ with full support for standard libraries and third-party extensions, then compile directly to native machine code with no appreciable performance overhead.

Many compelling games built for Windows and Windows Phone using Marmalade include:

Jumping Jupingo
Jumping Jupingo
Galaxy Run
Galaxy Run

 

 Astroslugs
Astroslugs

 

Traffic Master
Traffic Master

 

Fantasy Breaker
Fantasy Breaker

 

Grave Defense
Grave Defense

 

Slumber Sam
Slumber Sam

 

Football Director
Football Director

 

Marmalade has supported Windows Phone for some time; today we are announcing, with the release of Marmalade 7.4, expansion of this support for some of the most important new features of Windows Phone 8.1, including:

  • Support for on-the-fly compilation of DirectX shaders,
  • Support for shared entitlements across Windows Store and Windows Phone Store, enabling you to deliver a uniform application experience across device type, and
  • Use of APPX package format, paving the way for Universal app support.

Read more about the release, download the free SDK and start developing your own games. Much more information about Marmalade is available at http://madewithmarmalade.com.