Posts in Windows Runtime

PC

Rust/WinRT Public Preview

By Kenny Kerr

We are excited to announce that the Rust/WinRT project finally has a permanent and public home on GitHub: Rust/WinRT follows in the tradition established by C++/WinRT of building language projections for the Windows Runtime using standard languages and compilers, providing… Read more

IoT, PC

ICYMI – Your weekly TL;DR

By Windows Apps Team

Busy weekend of coding ahead? Get the latest from this week in Windows Developer before you go heads Standard C++ and the Windows Runtime (C++/WinRT) The Windows Runtime (WinRT) is the technology that powers the Universal Windows Platform, letting developers… Read more

IoT, PC

ICYMI – Animations, C++/WinRT, Surface Dial and Symlinks

By Windows Apps Team

Did you miss us over the long weekend? We missed you, Here’s what you might’ve missed this past week! Symlinks Symlinks haven’t always been easy to access or create for Windows Starting with Windows 10 Insider Preview Build 14972, devs… Read more

PC

Standard C++ and the Windows Runtime (C++/WinRT)

By Brian Peek

The Windows Runtime (WinRT) is the technology that powers the Universal Windows Platform, letting developers write applications that are common to all Windows devices, from Xbox to PCs to HoloLens to   Most of UWP can also be used by… Read more