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January 22, 2014

CES2014: NVIDIA VP Tony Tamasi on PC Gaming in 2014

One of the things I really like about my job is the opportunity to work closely with industry partners that are pushing the forefront of PC technology. One of these partners is NVIDIA, and you can read some of my 2013 NVIDIA posts here, here, here, here, and here. While at CES 2014 I was lucky enough to have some time with NVIDIA VP Tony Tamasi to discuss what PC gamers have to look forward to in 2014. The future is looking bright!


NVIDIA at CES 2014: 4K PC Gaming, G-SYNC, and much more

Wondering what PC gamers running NVIDIA GPU hardware can look forward to this year? Here’s a quick summary:

· More powerful GPU technology and efficiency: NVIDIA has released a steady stream of new GPU silicon where each new wave of products builds upon the performance capabilities and price points of the previous products. At the same time, NVIDIA has worked hard to maintain reasonable thermal and power requirements, and has engineered new solutions to maintain reasonable acoustic profiles for these powerful GPU platforms. Tony assured me that this trend would continue, so we can all look forward to more powerful NVIDIA graphics cards that won’t require huge power supplies and won’t sound like a jet taking off. I can’t wait to see what’s in store!

· Enhanced tools with new features: In 2013, NVIDIA released the GeForce Experience app, and several updates that included ShadowPlay, a technology that allows gamers to record and share their gaming experiences with minimal performance impact. In 2014, these NVIDIA tools are going to get better, with enhancements and new features. Without specifics, we’ll have to wait and see what this is going to mean (but don’t worry, I’ll blog about it).

· Better support for 4K: Every time I visit NVIDIA, there’s more 4K displays, and more 4K-enabled games on display. NVIDIA is committed to making sure that DirectX 4K games completely rock on NVIDIA hardware, and their demonstration of a 3×1 4K setup running NVIDIA surround at CES 2014 was evidence of that. This new capability means that gamers can now justify a tri-mon 4K setup, at least if the budget is present!

· G-SYNC Display Integration: If you are a hard-core PC gamer, you are familiar with stutter and tearing. NVIDIA has been working closely with display manufacturers to solve synchronization issues between the GPU and display, and the result is what NVIDIA calls G-SYNC. This technology is used to synchronize GPU rendering and display refresh intervals, and the result is silky smooth DirectX experiences in PC games and other apps. Having seen the side-by-side demo in-person at CES 2014, I can tell you this is a promising technology!

Here’s a video of my conversation with Tony Tamasi which covers these highlights, and much more:

2014 is going to be an exciting year with NVIDIA, and I’ll be bringing you all a lot more NVIDIA-related stories here on the Extreme Windows Blog, so be sure to follow the action!

Find me on twitter! @GavinGear