With the Windows 10 Fall Creators Update, when developing experiences for Windows Mixed Reality, a 3D launcher can be defined to override the default 2D launcher and provide a richer experience launching a game or app from the mixed reality home.
Roberto Sonnino and Tom Mignone from the mixed reality team dropped by my office to give me a hands on demonstration as we discussed why developers should consider creating 3D launchers and what is possible when creating 3D tiles. We also covered why the team chose glTF as the file format and how they created the glTF toolkit to make it very easy for developers to modify and optimize glTF assets.
Check out the full video above and feel free to reach out on Twitter or in the comments below.
#ifdef WINDOWS is a periodic dev show by developers for developers focused on Windows development through interviews of engineers working on the Windows platform. Learn why and how features and APIs are built, how to be more successful building Windows apps, what goes into building for Windows and ultimately how to become a better Windows developer. Subscribe to the YouTube channel for notifications about new videos as they are posted, and make sure to reach out on Twitter for comments and suggestions.
Updated March 15, 2018 9:56 am