With the Windows 10 Fall Creators Update, when developing experiences for Windows Mixed Reality, a 3D launcher can be defined to override the default 2D launcher and provide a richer experience launching a game or app from the mixed reality home.
Roberto Sonnino and Tom Mignone from the mixed reality team dropped by my office to give me a hands on demonstration as we discussed why developers should consider creating 3D launchers and what is possible when creating 3D tiles. We also covered why the team chose glTF as the file format and how they created the glTF toolkit to make it very easy for developers to modify and optimize glTF assets.
Check out the full video above and feel free to reach out on Twitter or in the comments below.
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