Bring your Windows Phone Silverlight apps to Windows Runtime XAML; prepare for universal app development in Windows 10

With the release of Windows Phone 8.1 last year, we introduced the concept of universal Windows apps. Windows 10 will build on our commitment to provide a common Windows platform with one API layer (WinRT) and consistent UX design surfaces. For developers creating new apps for Windows today, this universal approach is recommended as it… Read more

Business Ready Holiday Devices

Lately we’ve been focused on providing you with key information on Windows 10 and you’ve had the opportunity to hear from Jim Alkove about several areas of investment for Windows 10 for business – including security and identity, deployment, manageability and enterprise Store capabilities. While we look forward to sharing more on Windows 10 early… Read more

December Update on the Windows Insider Program

Hi everyone, Before heading off for the holidays I wanted to give a little bit of an update on how things are shaping up for Windows 10, especially since we don’t have a build for you this month. I know that some of you are disappointed that we didn’t release another build (though we know… Read more

Microsoft’s Windows App Studio and TouchDevelop integrate. Mobile First. Cloud first.

Windows App Studio Beta today released its most impactful update since the move to universal Windows apps last April. Many of you have already tried TouchDevelop, a powerful, touch-friendly programming language that includes a physics engine, a UI framework to compose forms for quick data display and entry and much more. With TouchDevelop you can… Read more

Enhanced Windows Dev Center reporting

This week, Windows Dev Center is releasing enhancements to two reports for Windows Store: Downloads and In-app purchase. We know having data as soon as possible is important to make decisions about your apps, so in this release, the Dev Center Download and In-app purchase reports have been optimized to deliver information faster: the goal… Read more

WinHEC registration has started!

In September, I announced the return of the Windows Hardware Engineering Community (WinHEC) Summit in Shenzhen, March 18th and 19th. I am happy to announce today that registration for WinHEC has now started. If you are interested in attending, please request an invitation here. The WinHEC Summit represents an important milestone for Microsoft as we… Read more

Wyoming-based independent developer doubles his income in one year on the Windows platform

Nathan Darst became an independent developer three years ago when he left his job at a helicopter contracting company to build games on the Windows platform. This decision, the Wyoming-based Darst has since discovered, has been lucrative indeed. He now earns more than $100,000 each year, having doubled his earnings in the first year from… Read more