Responding to app reviews: benefits and guidelines

Last April, we announced the possibility for developers to respond to user customer reviews, and last month we completed the rollout of this feature. Developers who see the “respond” option in Dev Center are ready to respond to customer reviews of Windows Phone apps. We have seen very quick adoption of this feature, starting with… Read more

5 photo tips: Burst mode, secretive selfies, and more

I’ve recently started taking advantage of my Lumia 1020’s double-take inducing photo capabilities. This isn’t your typical camera phone—harnessing its power properly can be intimidating. Luckily, the 1020 (and most all other Windows Phones) comes with some useful camera settings that have helped me fool my Facebook friends into thinking I have some semblance of… Read more

HP announces its most powerful workstation PCs yet

HP has announced new powerful HP Z Desktops and HP ZBook Mobile Workstations. HP’s family Z Workstations are built specifically for the needs of professionals working in industries like media and entertainment, graphic design, photography, architecture, and others that require intensive computing capabilities. The new HP Z840, Z640 and Z440 desktop workstations feature the latest… Read more

Extend your App Studio app’s reach with Azure Mobile Services

Windows App Studio Beta allows you to download your complete source code package to be edited in Visual Studio, providing countless opportunities for the types of apps that can be built. Adding Azure Mobile Services to your app allows you to host your own database collections to increase size and capabilities. In this post, Josh Drew discusses… Read more

Help+Tips app for Windows Phone 8.1 is here!

You’d think that after three years on the Windows Phone team, I’d know everything there is to know about my Windows Phone. Think again. It took me a couple of years, for instance, to figure out that you can tap space twice to add a period when you’re typing on the Word Flow keyboard.   … Read more

Introducing Win2D: GPU accelerated 2D graphics programming in the Windows Runtime

This blog was written by Shawn Hargreaves, Principal Dev Lead at Microsoft. Today I’d like to share some information about work we are doing to make hardware accelerated 2D graphics APIs available to C# developers. Win2D is a Windows Runtime API we’re working on to expose the power of hardware accelerated Direct2D graphics to Universal… Read more