Busy weekend of coding ahead? Get the latest from this week in Windows Developer before you go heads down.
Standard C++ and the Windows Runtime (C++/WinRT)
The Windows Runtime (WinRT) is the technology that powers the Universal Windows Platform, letting developers write applications that are common to all Windows devices, from Xbox to PCs to HoloLens to phones. Check out how most of UWP can also be used by developers targeting traditional desktop applications.
There’s an easier way for native C++ devs to use the standard, modern C++ language & target the Windows Runtime. https://t.co/ki9vkBMChd
— Windows Developer @ #MSBuild (@windowsdev) March 20, 2017
New Year, New Dev – Windows IoT Core
Learn how easy it is to start developing applications to deploy on IoT devices such as the Raspberry Pi 3.
Want to develop the next big 'thing' in the Internet of Things? Now it's easier than ever. https://t.co/r9F6eJM6xC
— Windows Developer @ #MSBuild (@windowsdev) March 22, 2017
Project Rome for Android Update: Now with App Services Support
Project Rome developers have had a month to play with Project Rome for Android SDK, and we hope you are as excited about its capabilities as we are! In this month’s release, see what support we bring for app services.
In this month’s release, we're excited to bring you support for app services! https://t.co/VdhMKRRoY4
— Windows Developer @ #MSBuild (@windowsdev) March 23, 2017
How the UWP Community Toolkit helps Windows developers easily create well-designed and user-friendly apps
In August 2016, we introduced the open-source UWP Community Toolkit and we recently caught up with two developers who have used the toolkit to help create their apps. Check out what they had to say.
— Windows Developer @ #MSBuild (@windowsdev) March 24, 2017
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