Thomas Lucchini
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Part 3 – Babylon.js 8.0: glTF, USDz, and WebXR advancements
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Part 2 – Babylon.js 8.0: Audio, Gaussian Splat and physics updates
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Announcing Babylon.js 8.0
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Part 3 – Babylon.js 7.0: One incredible community
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Part 1 – Announcing Babylon.js 7.0
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Part 2 – Babylon.js 7.0: WebXR, glTF and animation advancement
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Part 3 – Babylon.js 6.0: News Tools
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Part 2 – Babylon.js 6.0: Key Rendering Advancements
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Part 1 – Announcing Babylon.js 6.0
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Babylon.js 4.2: Simplicity Reimagined
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Welcome to Babylon.js 4.1