Building Apps for Windows

Visual Studio for Game Development: New Partnerships with Unity, Unreal Engine and Cocos2d

Windows game developers now have the benefit of easier Visual Studio setup alongside top gaming engine installers from partners Unity Technologies, Epic Games and Chuckong Technologies. Last year’s announcement of Visual Studio Community edition brought the full power of Visual Studio to  developers building cross-platform apps, such as professional-grade editing features, code analysis tools and… Read more

Building Apps for Windows

Developing Facebook’s Messenger with Visual Studio

Facebook’s Messenger app, a leading mobile app running on Windows Phone, was built using Visual Studio. In this interview just published on Channel 9, Messenger Technical Lead Nick Reynolds shares his team’s experience with developing for the Microsoft platform. Hear how they utilized Visual Studio and its tooling ecosystem to build out Messenger to where it… Read more

Building Apps for Windows

Cocos2d-x Games for Windows apps in JavaScript. Develop now for a chance to win.

Cocos, an open source, cross-platform game development toolset, can now leverage existing JavaScript to develop Windows apps using Cocos2d-x. Microsoft and the Cocos community forged a partnership in 2013, with MS Open Tech providing Cocos developers with tools and support to build apps for Windows, including universal app support to target both Windows Phone and… Read more

Building Apps for Windows

A Preview of WinJS 4.0

We are pleased to announce the release preview of The Windows Library for JavaScript 4.0 (WinJS 4.0). In our previous release (WinJS 3.0) we focused on ensuring cross-browser compatibility. With WinJS 4.0, we add features to ensure this library continues to be a great framework not only for making Windows apps, but for the web… Read more

Building Apps for Windows

New Windows Phone Dev Center Financial reporting

As you know by now one of the major benefits we’re working on for Windows 10 is a single Store and Dev Center experience across devices. Creating that single Store platform requires a wide range of updates and enhancements to our backend process and infrastructure in addition to the UI changes that you’re already starting… Read more

Building Apps for Windows

How to make a Windows Store game with C# and XAML, part 2

This guest blog post is the second of a 3-part series written by Windows developer Jani Nevalainen. Please see the original 2nd post on Jani’s blog here, and refer to Part 1 here. Stay tuned for Part 3, coming soon.  Creating the game field and player In my previous post, we set up the project and created a nice start screen. But… Read more

Building Apps for Windows

More insight into Windows 10 opportunity for developers

Microsoft made several Windows announcements at WinHEC 2015 in Shenzhen this week that give developers more insight into the Windows 10 opportunity. Terry Myerson talked timing and features, announcing that Windows 10 will be available this summer in 190 countries and 111 languages, and showing Windows Hello for the first time. Windows Hello* enables biometric… Read more