Building Apps for Windows

A deeper dive into the Universal Windows Platform

Hello from day 2 of Build 2015 in San Francisco. David Treadwell and I just gave the audience a peek at many of the new capabilities the new Universal Window Platform will enable, along with the associated tools and services. We also provided more insight into the Universal Windows Platform Bridges announced by Terry Myerson… Read more

Building Apps for Windows

Microsoft brings Windows 10 to Makers

We are continually inspired by the enthusiasm and passion for technology represented by the Maker community. Today we are excited to share what’s next for Makers on Windows 10 with Arduino, Raspberry Pi, Intel’s Minnowboard Max, and Hackster.IO. We touched on Windows 10 on small devices at WinHEC and starting today you can download Windows… Read more

Building Apps for Windows

Distributing Windows Apps to the World

Hello from Build 2015 in San Francisco! Earlier today we revealed more details about Windows 10 and the Universal Windows Platform and shared the new ways for building more personal mobile experiences that you can monetize across one billion Windows 10 customers. During the remainder of the conference, we’ll go deep into each of these… Read more

Building Apps for Windows

Expanding the Universal Windows Platform at Build 2015

Starting today at Build 2015 in San Francisco, we’re going deep on details around Windows 10. This morning, Terry Myerson described our goal to bring Windows 10 to a billion devices over the next two-three years, and showed off a number of innovations that will help us reach more individual customers, businesses and organizations faster…. Read more

Building Apps for Windows

Visual Studio for Game Development: New Partnerships with Unity, Unreal Engine and Cocos2d

Windows game developers now have the benefit of easier Visual Studio setup alongside top gaming engine installers from partners Unity Technologies, Epic Games and Chuckong Technologies. Last year’s announcement of Visual Studio Community edition brought the full power of Visual Studio to  developers building cross-platform apps, such as professional-grade editing features, code analysis tools and… Read more

Building Apps for Windows

Developing Facebook’s Messenger with Visual Studio

Facebook’s Messenger app, a leading mobile app running on Windows Phone, was built using Visual Studio. In this interview just published on Channel 9, Messenger Technical Lead Nick Reynolds shares his team’s experience with developing for the Microsoft platform. Hear how they utilized Visual Studio and its tooling ecosystem to build out Messenger to where it… Read more