Posts in Mobile

Mobile, PC, Tablet

Building in 10k: Svelte JavaScript Enhancements

By Microsoft Edge Team

Editor’s note: This is the fifth in a series of posts from the team that built the 10k Apart contest site, exploring the process of building for interoperability, accessibility, and progressive enhancement in less than In the previous post in… Read more

Stereoscopic screen capture showing a VR scene of an astronaut exiting a base on Mars.
Mobile, PC, Tablet

Bringing WebVR to Microsoft Edge

By Frank Olivier

Today, we’re excited to announce that we’ve begun development on experimental WebVR support in Microsoft Edge! WebVR is the next frontier in web graphics, enabling developers to create a wide range of truly immersive experiences for a variety of Innovative… Read more

Screenshots from Lynx and Chrome that demonstrate how things look in “no style” and “default style” scenarios, respectively.
Mobile, PC, Tablet

Building in 10k: CSS Structure and Sandboxing

By Aaron Gustafson

Editor’s note: This is the fourth in a series of posts from the team that built the 10k Apart contest site, exploring the process of building for interoperability, accessibility, and progressive enhancement in less than In the previous post in… Read more

Mobile, PC, Tablet

Building in 10k: Content and Strategy

By Aaron Gustafson

Editor’s note: This is the first in a series of posts from the team that built the 10k Apart contest page, exploring the process of building for interoperability, accessibility, and progressive enhancement in less than When Jeffrey Zeldman first approached… Read more

Illustration of a clockwork machine (the 10K Apart "Making Machine" logo) by Sarah Drasner.
Mobile, PC, Tablet

What would you do with 10kB?

By Aaron Gustafson

Sixteen years ago, Stewart Butterfield conceived of a contest that would test the mettle of any web designer: The The idea was that entrants would build an entire site in 5kb of code or Its aim was to force us… Read more