Posts in UI

PC

A New Input Paradigm in Windows – The Surface Dial

By Connor Weins

With the debut of Windows Ink in the Windows Anniversary Update, we introduced simultaneous pen and touch as the dawn of a revolutionary change in interacting with In our blog post, we discuss how you can use the APIs that… Read more

PC

UWP Hosted Web App on Xbox One (App Dev on Xbox series)

By Windows Apps Team

& For the fourth installment in the series, we are open sourcing yet another sample app: South Ridge Video, an open source video app developed as a hosted web application built with and hosted on a web South Ridge can… Read more

PC

Creating Beautiful Effects for UWP

By Michael Crump

The Composition APIs allow you to enhance the appeal of your Universal Windows Platform (UWP) app with a wide range of beautiful and interesting visual Because they are applied at a low level, these effects are highly They run at… Read more

PC

Interop between XAML and the Visual Layer

By Michael Crump

The Composition APIs empower Universal Windows Platform (UWP) developers to do beautiful and powerful things when they drop down to the Visual Layer (as in the sample below). One of the remarkable things about these APIs is that they are… Read more

IoT, PC, Windows Mixed Reality

Introducing the UWP Community Toolkit

By Giorgio Sardo

Recently, we released the Windows Anniversary Update and a new Windows Software Developer Kit (SDK) for Windows 10 containing tools, app templates, platform controls, Windows Runtime APIs, emulators and much more, to help create innovative and compelling Universal Windows Today,… Read more

PC

Creating a Custom Ruler with DirectInk

By Mike Taulty

The Windows 10 Anniversary Update comes with a great set of enhancements to digital ink for both the user and Along with gaining knowledge from general inking resources, you will finish this post knowing how to create a custom ruler… Read more

PC

Learn what every PC game dev should know about Windows 10

By Alex Teodorescu-Badia

Reposted with permission from Gamasutra Introduction: Building the best place… to build At GDC Europe 2016, the Microsoft developer platform team is excited to showcase the technologies we’ve been working on to make both game development and gaming better on… Read more